Vray 2.0 Final For 3dsMax 2011 X64.rar
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Vray 2.0 Final For 3dsMax 2011 X64: A Complete Rendering Solution
If you are looking for a powerful and flexible rendering engine for your 3D projects, you might want to check out Vray 2.0 Final For 3dsMax 2011 X64. This is a software package that combines the distinguished V-Ray rendering engine with the interactive rendering system V-Ray RT, which runs on GPUs. Vray 2.0 Final For 3dsMax 2011 X64 offers many features and optimizations that can enhance your workflow and quality of your renders.
In this article, we will review some of the major features of Vray 2.0 Final For 3dsMax 2011 X64, and show you how to download and install it on your computer.
Major Features of Vray 2.0 Final For 3dsMax 2011 X64
Vray 2.0 Final For 3dsMax 2011 X64 has many features that can help you create realistic and stunning renders in 3ds Max. Some of these features are:
V-Ray RT and V-Ray RT GPU: These are interactive renderers that are included as part of the V-Ray installation. They allow you to see the results of your changes in real time, and use the power of your GPU to speed up the rendering process.
VRayCarPaintMtl: This is a material that simulates car paint with accurate flakes and reflections. You can use it to create realistic metallic surfaces with various effects.
VRayDistanceTex: This is a texture that measures distances to arbitrary mesh objects. You can use it to create effects such as dirt, wear, or proximity-based shading.
Dispersion: This is an effect that splits light into its component wavelengths, creating rainbow-like refractions. You can use it to create realistic glass, diamond, or gem materials.
V-Ray specific light lister: This is a tool that allows you to manage and edit your V-Ray lights in a convenient way. You can adjust parameters such as color, intensity, shadow, or directionality.
VRayLightSelect: This is a render element that extracts the contribution of individual lights to the final image. You can use it to adjust the lighting of your scene in post-production.
VRayLensEffects: This is a render effect that produces glow and glare effects with support for obstacle images and diffraction. You can use it to create realistic lens flares, halos, or starbursts.
VRayExposureControl: This is a plugin that controls the exposure of regular viewport and camera views. You can use it to adjust the brightness, contrast, or white balance of your renders.
VRayStereoRig: This is a controller that sets up a stereoscopic camera rig for easy rendering of stereo images. You can use it to create immersive 3D content for VR or other applications.
Shade maps: These are precomputed irradiance maps that speed up the rendering of stereo images, depth of field, or motion blur effects. You can use them to save time and resources when rendering complex scenes.
Retrace threshold: This is a parameter that controls the quality of the light cache calculation. You can use it to reduce noise or artifacts in your renders.
Dynamic loading of tiled OpenEXR textures: This is a feature that allows you to load large OpenEXR textures in tiles, saving memory and disk space. You can use it to work with high-resolution images without compromising performance.
Faster rendering of VRayProxy objects: This is an optimization that improves the raytracing speed of VRayProxy objects, which are used to load external geometry files. You can use them to handle large amounts of geometry without slowing down your scene. 248dff8e21